Showing posts with label Scene 16. Show all posts
Showing posts with label Scene 16. Show all posts

Thursday, 12 April 2012

Scene 16 V8

Version 8



I tried removing the weird blur from the head as she looks back down after catching the bug, as well as creating a few more heads for the turn itself. I think it looks a lot better now! I'm still not totally happy with the head toss at the beginning though — again, I think it's the blur — probably not needed but I'm not sure. The inbetween head I made is ridiculous, though, and doesn't make any sense, so I blurred it to cover it up... maybe if I fix it up a little it will look better. I'll have a play around with it and see what I can do! :]

Tuesday, 10 April 2012

Scene 16 V5

Scene 16



Ugh, another surprisingly tricky one. Few things I'm not really happy with in terms of timing — the beak snapping shut being one of them (too slow?).

I really don't like the head as it comes back down - the blur isn't necessary as she turns her head back, but it looks choppy and ridiculous without it. I think I just need to make more heads, maybe have her face towards the camera a little more?

Overall I think she should be a little quicker though, bit too slow and evenly timed at the moment. Doesn't really move much like a bird. Still, it's a start!

Oh... and don't mind the background, I know it's different to the previous scene; not even started messing with that yet ;]