Thursday, 12 April 2012

Scene 16 V8

Version 8



I tried removing the weird blur from the head as she looks back down after catching the bug, as well as creating a few more heads for the turn itself. I think it looks a lot better now! I'm still not totally happy with the head toss at the beginning though — again, I think it's the blur — probably not needed but I'm not sure. The inbetween head I made is ridiculous, though, and doesn't make any sense, so I blurred it to cover it up... maybe if I fix it up a little it will look better. I'll have a play around with it and see what I can do! :]

1 comment:

  1. I was going to comment on your previous version but I thought I'd do this one instead because there was only one thing I was going to mention. That thing was the blur seemed too obvious and looked like she was moving so quick it was a blur X]

    However this version is much better. I love how you've made the neck flexible along with the head turn. It's very smooth, and if you can do the same at the beginning here (I mean without the blur motion) then I think it'd be perfect :D

    I was very excited when I saw this post btw. It looks amazing, good work!

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