Minor tweaks made to the timing on the heads as the crow enters, trying to sort the problems I thought were occurring in the last version...
Version 9
First, I tried having the crow's head turned away as she entered, then look forward for a bit, before looking to the other side. She then turns to face front.
I think it looks alright but, again, there's a bit too much going on. She doesn't really look like she's looking around, I don't think. I thought it would be better if she turned her head all the way around instead of pausing to look ahead.
Version 10
Still some issues, but I think it works okay. Again, not sure if it feels like she's looking around. There's something weird about her head as well — maybe it's just me, but having it totally face away from the camera like that just doesn't look right to me? Maybe I've just been looking at it too long?!
Version 11
This is pretty much the same as version 7 — her head is only slightly turned away from the camera as she enters, which to me looks a bit better. Maybe she should turn her head forward (towards the end) a little sooner, though?
I think it's quite difficult to make a decision on the head turning so far — once it's put together with the next scene it might really change how it reads. Luckily I've kept all my After Effects files :P
What do you guys think? Any suggestions? :]
Well, well, well you have been busy 8D
ReplyDeleteI immediately loved version 10 that's my favourite too. I think there's one small thing you can do to make it more like she's 'looking' and that's to animate her pupil. When she turns towards the camera, you can make it move to the right then back to the left of the eye before she makes that final turn. I don't know whether that might make it too busy, but give it a try and see what happens :]
wonderful, so pleased you like it! great idea with the pupil - I'll give it a shot! :] Thanks Jazz
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